A library of more than 500 handkey motions, including unique, stylized interactions and movements such as walk, talk, and run, lets animators easily add zest to 3D cartoon productions.
3D animator and Cineshare CEO Pekka Varis shares his 3D crowd generation workflow for a cinematic night scene utilizing iClone Live Sync to NVIDIA Omniverseā¢, integrating ActorCore 3D characters and mocap animations to create a dynamic and engaging experience.
3D animator and Cineshare CEO Pekka Varis shares his 3D crowd generation workflow for a cinematic night scene utilizing iClone Live Sync to NVIDIA Omniverseā¢, integrating ActorCore 3D characters and mocap animations to create a dynamic and engaging experience.
For digital content creator Daniel Pojda, new features in Cartoon Animator 5.2 have improved his standard animation workflow significantly, letting him focus more time on details and secondary animations on projects like his spaceship rocketing through outer space.
After two years of development, Reallusion has updated its 3D animation program with an integrated crowd simulation engine as well as the Motion Director Editor that lets users precisely steer characters in scenes and trigger motion sequences.