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Why Star Wars Jedi Survivor will not be on PS4 & Xbox One consoles

Why Star Wars Jedi Survivor will not be on PS4 & Xbox One consoles
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Capcom Director Talks Resident Evil Village PS5 Immersion

Saturday, April 10, 2021 Resident Evil Village director Morimasa Sato has said that the PlayStation 5’s technology makes room to create a greater sense of immersion, especially in horror games. Speaking to the PlayStation Official Magazine (via Wccftech), Sato said that the PS5’s SSD will allow players to seamlessly navigate Resident Evil Village’s map, and the 3D audio tech will add another layer of immersion to the environment. Additionally, the DualSense‘s adaptive triggers will make combat more realistic. I feel like the possibilities of what I can express in a game have been expanded. Immersion is the most important aspect of a horror game, and I think that the PS5’s technology contributes hugely to creating an improved sense of immersion. Using the fast-loading SSD, we’ve been able to let players explore the village environment seamlessly while experiencing 3D audio that gives a sense of a multilayered environment. During combat scenes, they’ll feel the respo

PS5 Is an Amazing Fit for Horror, Its Tech Contributes Hugely to Immersion, Says RE Village Director

PS5 Is an Amazing Fit for Horror, Its Tech Contributes Hugely to Immersion, Says RE Village Director Apr 9, 2021 12:30 EDT With Resident Evil Village now less than a month away, CAPCOM s game director Morimasa Sato was featured on the latest PlayStation Official Magazine (issue 187, May 2021) to discuss his experience with developing the game on Sony s PS5 console. I feel like the possibilities of what I can express in a game have been expanded. Immersion is the most important aspect of a horror game, and I think that the PS5’s technology contributes hugely to creating an improved sense of immersion. Using the fast-loading SSD, we’ve been able to let players explore the village environment seamlessly while experiencing 3D audio that gives a sense of a multilayered environment. During combat scenes, they’ll feel the responsiveness of their weapons through the adaptive triggers.

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