FIFTY years ago on Monday, Britain changed its currency. Out went pounds, shillings and pence, which dated back to Roman times and worked on a strange system of 12, and in came decimal pounds and pence, which counted in tens. February 15, 1971, was, as The Northern Echo said on its front page in big letters, D Day. This explained why the cost of the paper changed overnight from 7d to 3p. The pre-decimal currency was based on the Roman coins of silver denarii and gold solidi. Twelve denarii were worth one solidi, 12d = 1s. And 240 denarii were minted from a block of silver called a libra which weighed a pound. Therefore 1l = 240d, and 20s = 1l.
There s a lot of excitement for the next Resident Evil game following Thursday s extended look at the upcoming RE Village. Steam will have the franchise s newest entry ready for its May release date, but in the meantime, Valve s storefront is celebrating the series as a whole with a massive Resident Evil sale. The best of Capcom s classic survival horror games are on sale right now and there are plenty of great ones to choose from. You can check out last year s Resident Evil 3, the highly-acclaimed Resident Evil 2, or you can catch up on where the story is right now and jump into Resident Evil 7: Biohazard.
Switch cracks down (further) on extreme discounting by Simon Carless on 12/16/20 10:41:00 pm The following blog post, unless otherwise noted, was written by a member of Gamasutras community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.
[The GameDiscoverCo game discovery newsletter is written by ‘how people find your game’ expert & GameDiscoverCo founder Simon Carless, and is a regular look at how people discover and buy video games in the 2020s.]
We start off this piece with a look at how Nintendo is dealing with eShop chart marauders in a slightly more proactive fashion:
Nintendo has closed a loophole on the Switch’s eShop, which allowed titles to appear on top of the store’s charts by gaming the system.
The Switch eShop ranks games by the number of sales over a 14-day period, regardless of how much that game costs. As such, this has incentivised deep discounts to boost a game’s rankings and get it on top of the store’s charts tab, increasing its exposure. Before then raising the price in order to capitalise on the high chart position.
A more extreme version of this was the ‘100 per cent discount’ loophole. The store allows sellers to apply discounts to games if a player owns another game from the same publisher – Last year this led to publisher QubicGames giving away 10 of its games for free in a chain reaction system. So long as a player already owned a QubicGames title, they were able to claim 10 of the publisher’s games for free – sending all these titles to the top of the eShop charts.