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High score for New Zealand s thriving gaming sector

High score for New Zealand s thriving gaming sector 18 Dec 2020 It’s far from game over for New Zealand’s game development industry - in fact, it’s something of a high score as the sector’s exports reached $323.9 million in the year to April 2020 - a 59% increase from 2019 and the highest ever exports on record. The New Zealand Game Developers Association released the statistics in its annual New Zealand Game Developers Industry Survey of 42 interactive, gaming, virtual reality, augmented reality and education tech companies. 96% of the total revenue was generated through digital services sales to consumers via various digital platforms. 5% of revenue also came from royalties, 8% from selling advertising in games and 7% from selling services.

Community Scoop » NZ Interactive Games Grew $120m During Covid-19

Press Release – New Zealand Game Developers Association New Zealands video game developers have proven themselves resilient through Covid-19. Our interactive media sector earned $323.9 million in the year to 1 April 2020, an increase of $121 million in one year alone. The industry benefited both from being … New Zealand’s video game developers have proven themselves resilient through Covid-19. Our interactive media sector earned $323.9 million in the year to 1 April 2020, an increase of $121 million in one year alone. The industry benefited both from being able to continue production during lockdowns as well as soaring demand as people around the world stayed home and played digital and online games. 96% of local creators’ income came from overseas audiences.

auckland scoop co nz » NZ Interactive Games Grew $120m During Covid-19

Press Release – New Zealand Game Developers Association New Zealand’s video game developers have proven themselves resilient through Covid-19. Our interactive media sector earned $323.9 million in the year to 1 April 2020, an increase of $121 million in one year alone. The industry benefited both from being able to continue production during lockdowns as well as soaring demand as people around the world stayed home and played digital and online games. 96% of local creators’ income came from overseas audiences. The figures come from the annual New Zealand Game Developers Industry Survey of 42 interactive, gaming, virtual reality, augmented reality and education tech companies. “Games and interactive media have given so many people the opportunity to come together when lockdowns and border closures have kept them apart,” says New Zealand Game Developers Association Chairperson Chelsea Rapp.

NZ Interactive Games Grew $120m During Covid-19

Friday, 11 December 2020, 1:56 pm New Zealand’s video game developers have proven themselves resilient through Covid-19. Our interactive media sector earned $323.9 million in the year to 1 April 2020, an increase of $121 million in one year alone. The industry benefited both from being able to continue production during lockdowns as well as soaring demand as people around the world stayed home and played digital and online games. 96% of local creators’ income came from overseas audiences. The figures come from the annual New Zealand Game Developers Industry Survey of 42 interactive, gaming, virtual reality, augmented reality and education tech companies. “Games and interactive media have given so many people the opportunity to come

NZ games industry proves particularly resilient during the pandemic

Photo: 123rf Figures from the New Zealand Game Developers Industry Survey show the interactive media sector earned $323.9 million in the year to April, an increase of $121m on the year earlier. Game Developers Association chair Chelsea Rapp said the industry benefited from being able to continue production during lockdowns and soaring demand as people around the world stayed home. Almost all of local creators income came from overseas audiences. The games industry has proven itself particularly resilient during the Covid-19 pandemic, both here in New Zealand and around the world. We are uniquely positioned to contribute to our economic recovery with weightless digital exports, but that growth will depend heavily on our ability to support young and emerging enterprises.

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