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DD#170 Missing Population news - [Neolithic]To the End

Summary of the 169th Week 1, Added new item: Identity Wipe Collar. 2, You can now brainwash almost all human enemies you can fight with and turn them into pets. (Don t try this in real life. It s a crime.) 3, Set up the data for 16 types of humans that.

DD# 169 Ah, Fresh Meat! Part III news - [Neolithic]To the End

Summary of the 168th Week 0, Added Matzah for Passover. 1, You can now fight in the Arena in the Den of Pleasure. 2, Expanded the Fall-from-Grace Brothel 3, You can now make the first contact with the manager of the Fall-from-Grace Brothel. There are.

DD#166 Ah, Fresh Meat! - Part 1 news - [Neolithic]To the End

Summary of Week 165 1, Added chickens. 2, Added 22 types of different meats. All of them are procedurally generated with attributions scaled with the attributions of the animals you slaughter to get those meats. 3, You can now get different meats from.

DD# 160 Two Years Ago the War Starts news - [Neolithic]To the End

Summary of Week 159: 1, It has been 2 years since Putin s Invasion. Thus, we get more Ukraine-related content: 2 new playable character variations and new weapon types: Shashka 2, Added 7 new cooking Recipes 3, Added 1 new cooking-related quest. 4, Added.

DD# 159 Attack On COVID-2024 news - [Neolithic]To the End

The Summary of Week 158 1, Updates under the fire of COVID-2024 2, The story of the Dark Elf King continues 3, Trees can now be turned into pets. 4, New Procedurally Generated Quests in Queensmouth 5, Technical rewrite on the customized skill system.

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