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Gamasutra: Robert Pepperell s Blog - FOVO: A new 3D rendering technique based on human vision

FOVO: A new 3D rendering technique based on human vision by Robert Pepperell on 05/27/20 02:46:00 pm The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.   Here’s a question for your next virtual pub quiz: what do linear perspective projection, the first commercial photographic process, the first photographic negative, digital image transmission, and the bullet-time effect used in The Matrix all have in common? Answer: they were all invented by artists: Image technologies invented by artists: The technique of linear perspective the basic geometry that underpins all computer graphics engines was discovered by the painter and architect Brunelleschi and his associates in Florence in the early 1400s, and later refined by Leonardo da Vinci. The first commercial photography

PARABIÉN | La letra equivocada

PARABIÉN | La letra equivocada
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