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The Ultimate Guide to Virtual Reality

Welcome to the Augmented Reality Universe

The Metaverse Was Lame Even Before Facebook

The Metaverse Was Lame Even Before Facebook
theatlantic.com - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from theatlantic.com Daily Mail and Mail on Sunday newspapers.

Tech s ethical quandary

Tech s ethical quandary
statepress.com - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from statepress.com Daily Mail and Mail on Sunday newspapers.

Six changes in computing that changed gaming industry for ever

Today technology lies at the very heart of what we consider gaming. Whether you’re imagining a fantasy world, experiencing a lush narrative or looking for something to play on the go, chances are you’re going to be interfacing with some sort of technology. Here we’re going to dive into six of the largest technological shifts which caused tectonic shifts in the gaming industry. Let’s dive in. Birth of computers While our conception of gaming in the 21st century may be centred on computers, that certainly hasn’t always been the case. From Go and Chess to Tabula and the incredible amount of card games, the concept of technological gaming is relatively new. Sure, many games have required players to interface with standardised boards, pieces or sets of items, but these games were very much analogue.

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