The cross-play beta for
Knockout City will begin tomorrow, April 2. To help players get right into the middle of the action when the servers go live, the beta is available for preload now on PS4 and PS5 through backwards compatibility.
All players will be able to take part in the beta until April 4 now that the developer has changed tack from a closed beta to an open beta. Regardless of whether you choose to play on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch, Steam, EA Origin, or Epic Games Store, you will be able to play with your friends on other platforms. There’s also cross-progression between platforms, so if you decide to try the beta out in more than one place, you can just pick up form where you left off.
17/02/21 Comments Closed
There’s few games as simple as dodgeball. You have a ball, and you try to throw and hit your opponent with it to knock them out of the game, except they can try to catch it and flip the script on you. It’s a game that, outside of American schools, is probably best known from the 2004 Ben Stiller sports film spoof, but Knockout City takes that simplistic concept and puts an edgy new twists on the rules of engagement, cooking up a surprisingly compelling multiplayer game.
https://www.youtube.com/watch?v=l4EfMIv-eGo
At its most fundamental, Knockout City is still dodgeball. All you have to do is hit other players with a thrown ball and avoid getting hit yourself, but even within that there’s a delicate dance of mind games, team strategy and timing. Any thrown ball can be caught by your opponent with a properly timed catch, disarming you and leaving you vulnerable to attack in turn. Fake throws to draw out a grab animation, positioning to hit an uns
Feb 17, 2021 18:00 EST
Who among you didn t play dodgeball as a kid? It s arguably one of the most played beginner sports but, for some reason, it hasn t had much luck in videogames so far.
That may be changing soon with Knockout City, an upcoming team-based action game developed by Velan Studios (also known as the makers of Mario Kart Live: Home Circuit) for the EA Originals label.
Admittedly, the game features a different kind of dodgeball which the developers themselves describe as dodgebrawl . The basics are still deceptively simple, though: in the three-versus-three Team KO , which appears to be the default mode in Knockout City, players are tasked with grabbing the balls that regularly spawn at set points in the maps and throwing them at the rival team. Each character (they re all the same, by the way, featuring no special abilities to ensure a level playing field) has two hearts and will thus be knocked out after being hit twice by a ball, unless they dodge or catc
Knockout City was today announced by
Mario Kart Live Home Circuit’s Velan Studios, a multiplayer dodgeball title that will be published by EA as part of its EA Originals label.
Velan co-founder Karthik Bala told Stevivor that the dodgeball game or, rather “dodgebrawl” according to the developer started off as a prototype around four years ago, built around a “deceptively simple mechanic that showed the promise of depth, skill [and is] something we’ve never tired of playing.”
Play is based around the principles of dodgeball throwing and catching the ball and is further videogameified with power-ups, hang gliders and special balls that change the state of play. Rather than playing in a gynmasium of the like,
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