Screenshot: WB Games
After trying multiple times since 2015, WB Games has successfully secured a patent on the nemesis system featured in Shadow of Mordor and its sequel,
Shadow of War. The patent goes into effect later this month.
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As reported by IGN, on February 3 the US Patent and Trademark Office released an issue notice confirming that WB Games’ patent on the system was approved and would become effective officially on February 23, 2021.
(That issue notice link wasn’t working at the time of publication.)
The nemesis system first appeared in 2014 s open-world-stab-athon
Shadow of Mordor, and would be expanded on greatly in the 2017 sequel
Ramayana and the
Mahabharata or family histories, these were always narrated by elders, with vivid descriptions that would fire young imaginations. Children were rarely ever shown pictures of Ravana’s giant sleeping brother Kumbhakaran. Instead, every listener conjured his own image in their minds.
However, the evolution of technology through the years juxtaposed this oral tradition with newer forms of storytelling. For instance, the mass production of books brought with it the need for standardisation with thousands of copies of a story told exactly the same way. The imagination of the reader still played a vital part while early readers of Harry Potter books imagined the boy wizard as bespectacled and with a scar, elements provided in the author’s description helped other readers visualise him differently. When the first Harry Potter film came out a few years after the book, there was no scope for imagining what Harry Potter looked like anymore he was there for everyon