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For older adults, specific Facebook activities more important than overall use

Certain Facebook activities linked to feelings of competence, relatedness and autonomy Researchers report that while overall Facebook use may be linked to poor well-being in older adults, specific activities on the social media site such as uploading pictures may lead to better outcomes, including improved sense of well-being. Image: Thanos Pal on Unsplash For older adults, specific Facebook activities more important than overall use Matt Swayne January 26, 2021 UNIVERSITY PARK, Pa. The actions that older adults take on Facebook may be more important to their user experience and well-being than their overall use of the site, according to researchers. In a study conducted by a team that included researchers from Penn State, older adults experienced different levels of competence, relatedness and autonomy on Facebook based on the types of their activities on the site.

Communication Department Produces Multiple Award Winners at National Conference

Ayshia Carmen Hernandez Ojeda, with Bryant Keith Alexander, received the 2020 Ellis-Bochner Autoethnography and Personal Narrative Research Awards for their coauthored article “‘I’m Sorry My Hair is Blocking Your Smile:’ A Performative Assemblage and Intercultural Dialogue on the Politics of Hair and Place.” The Ellis-Bochner Autoethnography and Personal Narrative Research Award is sponsored by Society for the Study of Symbolic Interaction Affiliate of the NCA. In addition, many other faculty and grad students presented sessions at the conference, including emeritus faculty and Ph.D. program graduates who participated. Those include: Victoria Alcazar: “This Much of the Flour and This Much of the Spice:” Women’s Storytelling as Creating Embodied Archives of Resistance in the Space of the Kitchen

Detailed text transcripts for TV channel - FOXNEWS - 20170115:15:41:00

good morning, we have sean spicer talking about his criticism of buzzfeed and cnn over that unverified dossier, and congressman john lewis a remarks about trump being president, and covering first 100 days, and a deep dive on media effects surrounding coverage thiso this president on the eve of the inauguration. maria: all right we ll you in about 20 minutes. a civil right icon, said he is going to miss the first inauguration, saying that president-elect is not legitimate. we ll get into that with our panel next. are imr. trump s response. back in a minute, on sunday morning futures.

Detailed text transcripts for TV channel - FOXNEWS - 20121220:04:23:00

bill: factor follow up segment tonight. as i said adam lanza to ho killed last week was angry alien nighted guy and he may have been addict to the video games. how did i know that? one look at the guy. cnn reporting that people who knew lanza say he was a compulsive game player in his basement that s what he did. joining us now from columbus, ohio a teacher at ohio state and studied the violent video game culture. what s the most important thing you learned about the culture, professor? well, i have been study violent media effects for over 25 years and conducted over 50 studies we recently conducted comprehensive review of all studies 381 of them involving 130,000 participants and these studies show that violent video games increase aggressive thoughts. they increase angry feelings. they increase physiological arousal such as heart rate and blood pressure. which may explain why they

Detailed text transcripts for TV channel - FOXNEWS - 20121220:01:23:00

bill: factor follow up segment tonight. as i said adam lanza to ho killed last week was angry alien nighted guy and he may have been addict to the video games. how did i know that? one look at the guy. cnn reporting that people who knew lanza say he was a compulsive game player in his basement that s what he did. joining us now from columbus, ohio a teacher at ohio state and studied the violent video game culture. what s the most important thing you learned about the culture, professor? well, i have been study violent media effects for over 25 years and conducted over 50 studies we recently conducted comprehensive review of all studies 381 of them involving 130,000 participants and these studies show that violent video games increase aggressive thoughts. they increase angry feelings. they increase physiological arousal such as heart rate and blood pressure. which may explain why they

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