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Lego Worlds

Lego Worlds
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Devblog 1 - Studying the bricks news - Brickcraft

Devblog 1 - Studying the bricks news - Brickcraft This Christmas I wanted to assemble a Christmas Lego set with some friends, but with the COVID issue in the middle it has not been possible. So I decided to make a game where we can mount them online. Posted by FairlyUseless on This Christmas I wanted to assemble a Christmas Lego set with some friends, but with the COVID issue in the middle it has not been possible. So I decided to make a game where we can mount them online. I thought Lego would have something like that, but after looking at it I only found Lego Worlds, which is not the experience I am looking for (minecraft). Although it is also possible that i m blind and it does already exist.

Brickcraft Windows game

Brickcraft Windows game 7hours ago News I have added a new block, the water one. It does not expand progressively, but it is liquid for the player. To make it possible, you have to play with physics. Since when you are underwater, the movement is slower and you can float. We need a block that does not collide with the player, while at the same time it does collide with the player so we know that it is inside him. How do we resolve this inconsistency? Using different physical layers. In Unity, physics work on multiple layers and we can uncheck which ones collide with each other:

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