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Monster Hunter Rise Interview Features New Sound Design Details

Capcom Unity released a new Monster Hunter Rise interview, this time featuring sound director Kosuke Tanaka and lead composer Satoshi Hori. The interview revealed key details about environmental sound effects, hunter voices, and how the upcoming game’s monster themes and BGM will focus heavily on the addition of vocals and Japanese instruments. Hori revealed that there will be “no huge changes” to monster themes. The team intentionally included nostalgic sounds from past titles into Monster Hunter Rise. Instead, they added a “catchy twist to them to better fit the themes of [the] game.” Monster themes for both new and returning monsters will feature vocals and instrumentation. Hori states that they recorded traditional Japanese instruments like the shakuhachi, shamisen, and koto, as well as many instruments that people wouldn’t normally hear.

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