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Bleep Offers Customizable Content Moderation SHARE
Content moderation is often seen in binary terms. Platforms are either seen to moderate too little, prompting demands for government‐imposed responsibility, or too much, inspiring proposals for state‐mandated restraint. Any universally applicable policy or standard cannot satisfy both demands. Yet some tensions can be resolved by simply giving users more control over content moderation.
At the Game Developers Conference in mid‐March, Intel debuted an audio moderation tool called Bleep. Bleep will allow users to filter video game audio in real time, excluding potentially offensive speech. In most online games, pseudonymous players are drafted into one‐off teams. While real‐time audio communication is vital for teamwork, it’s also a potent vector for harassment. Audio conversation is spread across many different matches, and happens in real time, making effective top‐down moderation difficult.
Silicon Valley giant Intel has announced that it will be releasing an AI program named Bleep that is capable of censoring "offensive" and racist speech from gaming audio. Intel claims that the AI tool will allow users to detect and remove toxic speech from their voice chat.”
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It s hard for me to talk about the image you see above seriously. Out of context, it s one of the funniest things I ve ever seen. A real, professional-looking presentation with an N-word slider in the background.
I ll give you a run-down of what exactly it is you re looking at, as you re very likely confused:
Intel s Bleep
Bleep is an AI software that is meant to give you the option to censor voice chat while you re playing multiplayer games. Polygon says that it censors hate speech in real time by bleeping out offensive language.
The intentions are good. I can t deny that. In the YouTube video Intel posted detailing Bleep, they tell stories of gamers around the world who have to deal with the inflammatory language a lot of people use online. However, this seems like a secondary solution to an almost unsolvable problem:
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Last month Intel Corp. announced that it was working on a solution to cut down on toxic speech that gamers hear when playing multiplayer games online, but already that solution is being called “absurd.”
The technology, named “Bleep,” uses artificial intelligence to “detect and redact” audio based on what users have chosen as the content they don’t want to hear. A filter will be available to those using the service, so they can choose not to listen to speech that relates to racism and xenophobia, the N-word, body shaming, cursing, name-calling, white nationalism, LGBTQ+ hate, misogyny and more.