Image: Bungie
Destiny 2: Season of the Splicer is here, and with it, Bungie added a host of new features to its flagship looter.
Season of the Splicer adds the long-awaited Transmog system (also called Armor Synthesis), which lets fans change the looks of their Guardian’s armor without altering their stats. Also part of Splicer, fans will delve back into Destiny’s original raid, the Vault of Glass, later this month.
This season sees the return of Mithrax, the Kell of Light, a Fallen commander that Destiny fans have helped out several times since
Destiny 2’s launch. Mithrax and his crew will help Guardians defeat the Vex, as the time-traveling robots have locked the Last City in a cycle of endless night.
Destiny 2 update 3.2.0.1 is here which means there s a slew of patch notes to pore over as we’re all constantly kicked from the game. The update for Season of the Splicer addresses some problems with the Stasis subclasses, changes up a few Exotic weapons and perks, updates the Shader system, and introduces transmog.
Destiny 2 update 3.2.0.1
There’s a lot to swift through in these Destiny 2 patch notes. Update 3.2.0.1 offers a great deal of information with prominent points relating to Armor Synthesis, which still appears to be capped at 10 per class per Season. The Glory, Valor, and Infamy reputation systems have all be unified, which should make understanding how they progress a bit easier. Take a look.