Mobile games are on the rise, and so are mobile gaming accessories since playing on a touchscreen is not easy for many people. We need to be paying more attention to this new market.
Source: Daniel Bader / Android Central
I might be a bit late publishing this. Sorry about that. It s not that I didn t want it to go up with everyone else s embargoed content really, I did. It s just that, well. I lost track of time.
See, when you task a Diablo addict, someone who s played every Diablo title since the 1997 original and collectively put in thousands of hours between then and now, with playing an unreleased
mobile-first version of the game one that s been two years in the making it s easy to see why this might be late.
When Diablo Immortal was announced as a free-to-play title back in 2018, it wasn t clear how Blizzard would navigate the choppy waters of monetization, which has ruined many a mobile game while bolstering the appeal of others. While the company built Hearthstone, its deck-building game set in the Warcraft universe, into one of the best Android games, Diablo is a much more valuable brand. If the core mechanics were to be sacrificed in an effort