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Red Dead Redemption 2 VR mod launches in early access

Put your hands up. Updated on 21 May 2021 A Red Dead Redemption 2 VR mod has launched in early access form. It s the work of developer Luke Ross, who has form when it comes to VR mods. He built the eye-catching VR mod for Grand Theft Auto 5 our Ian Higton enjoyed last year. The video below from UploadVR gives us a good idea of how it works in combination with a gamepad. It s early days, but it s cool to see Rockstar s epic in VR. The cutscenes work in VR, too. The Red Dead Redemption VR mod is available exclusively to supporters of Ross s Patreon (the only tier is £8-a-month). Ross told UploadVR he s worked on the mod full-time for the past six months, and plans to continue to make VR mods for video games with Patreon support. Potential future projects include VR mods for Cyberpunk 2077 and Horizon: Zero Dawn, but for now Red Dead Redemption 2 is the focus.

Homefront developer only discovered hidden TimeSplitters 2 codes after game shipped

And here s how it looks in action. Updated on 12 April 2021 Last week, we heard there was a secret unlock code to make the full TimeSplitters 2 campaign playable in Homefront: The Revolution, opening up the game s well-known Easter egg which was previously thought to feature just a couple of classic TimeSplitters 2 levels. Days later, that secret unlock code was then rediscovered after the matter hit the headlines - and there were actually multiple codes, it was revealed, with some still having unknown functions. Eurogamer video producer Ian Higton played through Homefront: The Revolution to test one of these codes out - you can see him entering the code in the footage below, and trying out numerous TimeSplitters 2 story levels.

Back 4 Blood delayed to October 2021

Back 4 Blood delayed to October 2021
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What we ve been playing

26th of February, 2021 Hello! Welcome back to our regular feature where we write a little bit about some of the games we ve found ourselves playing over the last few days. This time: plagues, vikings and ancient cities. Nebuchadnezzar, PC If you d asked me a week ago to give you the whats and wheres and whens of ancient Mesopotamia, my history-deficient brain wouldn t have had much of a clue. Now, though, thanks to Nepos Games engrossing old-school city builder, Nebuchadnezzar, I feel like I ve an entire history lesson s worth of facts and figures with which to regale you. That surprising bounty of actual historical context is just one of Nebuchadnezzar s lovely touches, niftily informing the structure and difficulty curve of its main campaign so your Mesopotamian city s rise from a couple of huts to a sprawling metropolis unfolds through the gradual introduction of chronologically correct new buildings and other mechanical complexities. You re essentially discovering new stuff

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