Days Gone creative director, John Garvin, have revealed that military shooter Six Days in Fallujah was once in development at Sony’s Santa Monica Studio.
The title, which is now being developed by Highwire Games and will be published by Victura, proved to be so controversial that even Konami famously gave up on it in 2009. However, the revelation that Santa Monica Studio was once working on it is new.
Both Jaffe and Garvin recently appeared in a YouTube show to discuss
Six Days in Fallujah was actually in development at Sony Santa Monica for a while?” “I was at the greenlight meeting,” Garvin replied.
The way
Six Days in Fallujah is being marketed is not helping itself. Victura CEO Peter Tamte seems conflicted in all the interviews he’s done on how to market it, and Highwire Games creative director Jaime Griesemer openly indicated in an IGN Unfiltered interview that they really don’t know how to market it. Tamte keeps going to interviews to portray this game as a “realistic tactical shooter.” This is in direct conflict with the fact that they’re trying to share the personal stories of people directly affected by the battle via an interactive documentary.
If this game is indeed
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