[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource Games Press.]
Shenzhen, China, 13/05/2021 – Today Tencent GWB is happy to announce that it has partnered with WeTest to expand the prize pool for the Tencent GWB Awards 2021.
WeTest guest judge Gunther Gong stated, “The 2021 GWB Awards are an amazing opportunity for WeTest to come into contact with and assist indie development teams from all around the world. With the indie game industry as competitive as it is, it’s more important than ever that developers consider compatibility and performance across a range of platforms, and so we thought about how we could best help participating teams. We are delighted to be a part of this event and we can’t wait to see more of the games taking part.”
The games industry may be the largest entertainment sector in the world, but with that comes unparalleled competitiveness. In 2019, for example, over 8,000 games were released on Steam alone. Meanwhile, thousands of games arrive on the App Store each week.
Combined with the rise of streaming services for both visual and interactive media, players leisure time is becoming increasingly fragmented. Now, more than ever, it s important that developers provide the best possible experiences for their users. This extends way beyond a game simply being engaging and well-designed it also needs to be free from bugs and performance issues.
In such a competitive market, consumers have little patience for games that fail to live up to their high standards. As such, effective quality assurance is invaluable. Enter one-stop quality assurance platform WeTest.net. Founded by a small group of experts in 2005 as a quality assurance business incubator, the WeTest brand was launched ten years late