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The making of The Gunk: how the SteamWorld devs went from mist balls to saving the planet
Ulf Hartelius of Image & Form talks about the tough development process for The Gunk, from misty balls to black goo
Sweden
Swedish
Greta-thunberg
Ulf-hartelius
Xbox-game-pass
Death-stranding-style
World-quest
Gunki-m
Steamworld-heist
Steamworld-dig
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