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The Callisto Protocol Interview – 17 ways it s not Dead Space (but kind of is a bit)

We chat to Striking Distance CTO Mark James about The Callisto Protocol and how it's pushing on from those obvious Dead Space inspirations.

The Callisto Protocol: Everything we know so far

Fast Travel Games Takes On Publishing Duties For Guardians Frontline

Fast Travel Games announced that they have officially signed on to publish the upcoming action roguelike VR game Guardians Frontline.

The Callisto Protocol Will Support Ray Tracing

In an interview with IGN, Marc James, chief technical officer at Striking Distance Studios, revealed that The Callisto Protocol would feature a hybrid, Ray Tracing.

The Callisto Protocol mastermind Glen Schofield and I have very different ideas about relaxing

The Callisto Protocol has been, and might always be, compared to Dead Space. It's a dark, action-heavy interstellar horror game, for one, but perhaps the biggest point of comparison derives from

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