is that a sensible place to put a bike hanger? well. that s a no, then. laughter this is chaos. this is. you do not want someone like me having a go at your street. let s bung a slide here over the kerb. so what you can do is you climb up there and then slide down onto the red bit of the road. have you got flumes? haven t got flumes, i m afraid. it s something we could add in. i can see the shadows of the tree are. yep. ..tracing across the bench there. 3d gaming engines like unity and unreal engine take care of the visuals, allowing objects and lighting to be easily manipulated and opening up a previously highly skilled profession to many more people. they ve been around a while, but it s more that people s computers can now handle what we re giving it. i mean, this is fun. yeah. it s a disaster for me and for everyone that lives down that street.
design for two years to be able to do. the idea is that anyone, even me, can take a photo of their local area, upload it to betastreets, and the software will do a lot of the work for you. this tool analyses the photo to work out the geometry of the image, and that makes adding street furniture, cycle lanes and trees a doddle. is that a sensible place to put a bike hanger? well. that s a no, then. laughter this is chaos. this is. you do not want someone like me having a go at your street. let s bung a slide here over the kerb. so what you can do is you climb up there and then slide down onto the red bit of the road. have you got flumes? haven t got flumes, i m afraid. it s something we could add in. i can see the shadows of the tree are. yep. ..tracing across the bench there. 3d gaming engines like unity and unreal engine take care of the visuals, allowing objects and lighting to be easily manipulated and opening up a previously highly skilled profession to many more people. they ve be
laughter. this is chaos. this is. you do not want someone like me having a go at your street. let s bung a slide here over the kerb. so what you can do is you climb up there and then slide down onto the red bit of the road. have you got flumes? it s something we could add in. i can see the shadows of the tree are. yep. ..tracing across the bench there. 3d gaming engines like unity and unreal engine take care of the visuals, allowing objects and lighting to be easily manipulated and opening up a previously highly skilled profession to many more people. they ve been around a while, but it s more that people s computers can now handle what we re giving it. i mean, this is fun. yeah. it s a disaster for me and for everyone that lives down that street. but it s fun, so i can kind of see how people would actually engage with this. yeah. it s incredibly easy, as well. and that s the first
you need to work in street design for two years to be able to do. the idea is that anyone, even me, can take a photo of their local area, upload it to betastreets, and the software will do a lot of the work for you. this tool analyses the photo to work out the geometry of the image, and that makes adding street furniture, cycle lanes and trees a doddle. is that a sensible place to put a bike hanger? well. that s a no, then. laughter. this is chaos. this is. you do not want someone like me having a go at your street. let s bung a slide here over the kerb. so what you can do is you climb up there and then slide down onto the red bit of the road. have you got flumes? haven t got flumes, i m afraid. it s something we could add in. i can see the shadows of the tree are. yep. ..tracing across the bench there. 3d gaming engines like unity and unreal engine take care of the visuals, allowing objects and lighting to be easily manipulated and opening up a previously highly skilled profession to