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Ubisoft has acquired anti-cheat and performance monitoring software developer GameBlocks for an undisclosed fee.
The French publisher made the purchase through its i3D.net subsidiary, and intends to integrate GameBlocks propriety FairFight anti-cheat and player statistics system into its One Game Hosting Platform.
One Game Hosting Platform is an ecosystem used by triple-A game publishers that grants access to compute and network capacity in over 40 edge locations worldwide. It s operated by i3D.net, and currently hosts over 300 million users.
FairFight, meanwhile, is described by GameBlocks as a non-invasive, customizable, server side anti-cheat engine using agnostic technology that operates in real time. It has been used in popular titles including