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Apple updates their invention relating to a Holographic Retinal Projector System for a Mixed Reality Headset & more
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Apple s Invents an Air-Flow System for their future Mixed Reality Headset to Keep a user s face and components cool at all times
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Apple reveals their work on a Dynamic Foveated Pipeline that Renders and Processes VR Headset images
Today the US Patent & Trademark Office published a patent application from Apple that relates to systems, methods, and devices for rendering images for simulated reality with a varying amount of detail. More specifically, methods for processing an image in a warped space.
Apple s patent appears to have been one that they may have inherited initially when they acquired Metaio, leaders in Augmented Reality, hologram technologies and Thermal Touch. The lead inventor is noted as being Tobias Eble, Apple s Software Development Manager that came to Apple via the Metaio acquisition where he was the Director of Mobile development. Another sign it was a Metaio patent is that Apple cancelled the entire set of 34 original patent claims and replaced them with 19 new patent claims without the patent being a continuation patent. And thirdly, in most Metaio patents, they emphasize the t
Apple continues to work on Finger Accessories that allows a user to make 3D Air Gestures to control content playing in a VR Headset
In 2019 Patently Apple posted a patent application report titled New Apple Patent reveals Finger Devices to be used with a Future Mixed Reality Headset instead of Sensor Gloves. The patent revealed that Apple was working towards a future headset that could use slip-on finger sensor devices that would provide accurate hand feedback allowing users to work with content seen on the display of a headset
using three-dimensional air gestures and more.
Apple s patent FIG. 26 below illustrates a side view of an illustrative finger-mounted device being worn on a finger at a location other than the tip of the finger; FIG. 27 is a side view of an illustrative finger-mounted device with optical sensors for gathering touch input from the upper surface of a user s finger; and FIG. 28 is a diagram showing how markers may be used in calibrating a system in
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