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半导体 二哥 的历史性机遇,英伟达直逼高通_创事记_新浪科技_新浪网

  从2017到2020年,全球半导体业进入了一个前所未有的“乱世”,因为在技术、市场、应用、重组、供应链等多方面都出现了很大的变化,且都聚集在这4年里。   首先,2017和2018年,全球进入了存储器缺货和涨价上行周期,且规模和幅度都达到了历史高点;2019年,以TWS蓝牙芯片和CMOS图像传感器为代表的“爆品”大面积覆盖了全球市场,出现了严重的供不应求状况,前所未见,这给相关芯片企业,无论是设计,还是制造,无论是老牌企业,还是市场新星,带来了绝佳的机遇,都大赚了一笔,而且,这种需求还在延续;2019和2020年,全球半导体业并购继2015和2016年之后,又一次掀起了高潮,其涉及的资金总额(包括已发起,但还未完成的并购案)甚至超过了2015和2016年;进入2020年以后,百年难遇的疫情突如其来,使得行业措手不及,本以为全年�

Sony s K750i was a triumph in a sea of noble failures

May 7th, 2021 On May 7th, 1946, Masaru Ibuka and Akio Morita founded ’Tokyo Tsushin Kogyo’, the company that would later become Sony. After its beginnings making tape recorders and transistor radios, it rapidly expanded into myriad industries. From its ‘My First Sony’ range to early cameraphones, virtual reality headsets to Digital Audio Tapes, Sony has always tried new things, with varying degrees of success. On the company’s 75th anniversary, we’ve put together a series of articles about our experiences with some of its more interesting and unusual products. The Sony Ericsson K750i was a marvel in its day and, even now, sixteen years later, stands as a key step on the path to the era of smartphone photography. The candybar phone was one of the first to come with a proper camera, packing two whole megapixels of power inside its body. Sony, who was (and still is) master of the point-and-shoot, had managed to cram a modest point-and-shoot into a handset only slightly big

The future looks brighter for PlayStation VR

May 7th, 2021 On May 7th, 1946, Masaru Ibuka and Akio Morita founded ’Tokyo Tsushin Kogyo’, the company that would later become Sony. After its beginnings making tape recorders and transistor radios, it rapidly expanded into myriad industries. From its ‘My First Sony’ range to early cameraphones, virtual reality headsets to Digital Audio Tapes, Sony has always tried new things, with varying degrees of success. On the company’s 75th anniversary, we’ve put together a series of articles about our experiences with some of its more interesting and unusual products. Sony had launched several head-mounted displays before the idea of PlayStation VR had even existed. Project Morpheus, as it was called back then, would try to bring together OLED panels, lenses, bands and padding, and combine it with new PlayStation gaming experiences that would only be possible in VR.

My first Sony was My First Sony

On May 7th, 1946, Masaru Ibuka and Akio Morita founded ’Tokyo Tsushin Kogyo’, the company that would later become Sony. After its beginnings making tape recorders and transistor radios, it rapidly expanded into myriad industries. From its ‘My First Sony’ range to early cameraphones, virtual reality headsets to Digital Audio Tapes, Sony has always tried new things, with varying degrees of success. On the company’s 75th anniversary, we’ve put together a series of articles about our experiences with some of its more interesting and unusual products. We all have that first cherished gadget, like a game console or a CD player. If you were lucky you got one pretty young, and one built for kids specifically. Today’s children generally end up with electronics from Leapfrog and VTech (or a purpose-built kid’s audio player like Yoto or Toniebox). But when I was young there wasn’t a lot of choice: For basic computing products you’d turn to VTech or Texas Instruments, and fo

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