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XCOM 3 wishlist: everything fans want from a new XCOM game

your ideal threequel wishlist include? No, you can’t have more “sexy sneks”. A Better Geoscape The geoscape is one of the most important parts of XCOM, but it doesn’t get the love it deserves. While the original UFO Defense iteration in 1994 let you build extra bases, control staff, and ultimately fight the war on a planetary scale Firaxis went for a smaller approach in XCOM and turned the geoscape into a monitoring tool for satellites. XCOM 2 was a bit more ambitious with the Geoscape, letting you travel around the globe in the Avenger – a starship turned flying headquarters – but it kept Enemy Unknown’s reactive philosophy by constantly interrupting research and scans with unskippable events.

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