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Good Grocer Puts the Soul Back in Supermarket With a shiny new location, Good Grocer is determined to prove you can grow a business with volunteer staff.
A sign hanging in Kurt Vickman’s office reads “Be a force for good,” reminding the founder and CEO of Good Grocer why his business exists: to make fresh, quality foods accessible and affordable for everyone in the community.
Unlike traditional grocery stores, Good Grocer relies on volunteers. “Because volunteers drastically reduce our operational costs, we’re able to pass those incredible savings on not only to volunteers but to all shoppers who walk through the doors,” Vickman says.
Ms. Billie, a character in Seraph 7 Studios’ Ultimate Elder Battle Royale video game. Seraph 7 Studios
TCB’s third annual Tech 20 list includes the innovators behind a medical device that tracks cardiac arrhythmias through the cloud, enterprise software designed to modernize the manufacturing industry, and an energy program intended to drastically reduce carbon emissions. But let’s talk video games.
Jules Porter is the founder of Seraph 7 Studios, a Minneapolis game development company poised to revolutionize or at least enlighten a nearly $160 billion industry. (Video game revenue, up 20 percent in 2020, now exceeds revenue from movies and North American sports combined, MarketWatch Inc. pointed out in January.) Seraph 7’s first game, due out this year, attacks monsters much larger than any gaming screen: racism and gender inequality. It stands up for senior citizens, too. In Porter’s breakthrough game, Ultimate Elder Battle Royale, many of the superh
She creates video game super heroes, but Jules Porter could be a Wonder Woman herself. Author: Shelley Stridsberg Updated: 6:38 AM CST December 14, 2020
MINNEAPOLIS, Minnesota Games are serious business at Seraph7 Studios, located inside the Finnovation Lab above Finnegans Brewery & Taproom.
This is the home base of Jules Porter, who is developing a video game that she hopes will create a paradigm shift. I actually believe that video games have a lot to offer when it comes to what we can do with social justice, how we can build empathy in one another, said Porter.
She explained, In video games you actually play through the shoes of another person for like 60 to 100 hours. You get to see how your experiences shape the world, how your decisions kind of transform things and how people respond to the character as a result.
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