four days. you don t do it in four days, it was six months. i said i don t think i could do it. i was the hot shot designer then. we worked day and night, we both got the sleeping sickness, mononucleosis and we delivered it to atari and that helped steve buy a farm up in oregon. you and steve jobs made a lot of money at this. but what i m hearing from you, i don t hear you saying, oh, boy, that s a great idea, i can make a lot of money from this. i say oh i d love to design a game kids would really love. i m getting the feeling that you at least were going into this just out of your own enthusiasm for what these ideas were, and pursuing these ideas and you didn t start out looking for money in the creative things you were coming up with. yeah, both steve and i had spoken a lot about like things
game and i would love to design a game that kids love to play. steve said you have to do it in four days. you don t do it in four days, it was six months. i said i don t think i could do it. i was the hot shot designer then. we worked day and night, we both got the sleeping sickness, mononucleosis and we delivered it to atari and that helped steve buy a farm up in oregon. you and steve jobs made a lot of money at this. but what i m hearing from you, i don t hear you saying, oh, boy, that s a great idea, i can make a lot of money from this. i say oh i d love to design a game kids would really love. i m getting the feeling that you at least were going into this just out of your own enthusiasm for what these ideas were, and pursuing these ideas and you didn t start out looking for money in the creative things you were coming up with. yeah, both steve and i had spoken a lot about like things