I m going to teach you a super basic lesson on how to activate a custom MIDI soundfont on Duke Nukem 3D with eDuke32. By doing so, this will allow you to have MIDI music that sounds as good (depending on the sountfont) or better then an AWE64 soundcard.
Episode including 6 short levels strongly based around solving puzzles. The puzzles require both figuring out how to solve them and manual skills necessary to execute the solution. The combat and exploration aspects are minimal, but the challenge is.
An easy to use compilation of mods to provide the best Duke Nukem 3D experience, including neural network upscaled sprites and textures, skyboxes, voxels and high quality SC-55 music recordings
Blast Radius mod for Duke Nukem 3D
In the works since 2019, Blast Radius is an upcoming fan episode for Duke Nukem 3D: Atomic Edition by ck3D.
All gameplay styles supported. Requires a level size limit-enhancing port (such as eDuke32).
Current progress: as of June 10th, 2021, 8/11 maps are complete (total single player gameplay length so far: approx. 10 hours).
Follow the activity and discussion live and see exclusive WIP screenshots on the Duke4.net message boards > Duke 3D maps & level editing > Blast Radius WIP/Discussion thread.
13hours ago Mapping/Technical Tutorial
The following article is a copy-paste from a post I originally wrote in the Blast Radius WIP/Discussion thread on the Duke4.net forums on May 16th, 2021, detailing a specific approach to Build mapping that I find helps speed up execution as well as with oversight over the creative process tremendously for the more experienced users, all the while possibly being an interesting and accessible invit
WG The ABYSS mod for Duke Nukem 3D
13hours ago News
WG The ABYSS is a 4 level episode by William Gee for Duke Nukem 3D in the spirit of the original E1L5 The Abyss level. This episode requires Eduke32 for True Room over Room and expanded limits.
This episode works in classic mode or polymer/polymost.
Follow Duke through a dark, twisted alternate reality of The ABYSS, with fantastic 3D shading and lighting and 3D use of eduke32 s TROR, with truly fun gameplay.
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