May brings NVIDIA DLSS upgrade for nine games, including support for Virtual Reality titles for the first time ever. GeForce RTX users can now boost performance with NVIDIA DLSS in 50 games, with more.
This week, Call of Duty: Warzone was finally patched to support Nvidia’s DLSS technology. Modern Warfare had limited RTX support at launch with ray-traced shadows but lacked Nvidia’s performance saving AI-driven technology, but that changes today. Call of Duty Warzone, which uses the same engine as 2019’s Modern Warfare, now supports DLSS, which can boost …
Nvidia opened the door for thousands of developers to take advantage of DLSS technology when it released an official plugin for the Unreal Engine. Now, Nvidia is bringing its DLSS plugin to another widely used engine – Unity.
As part of Nvidia’s GTC 2021 announcements, the company revealed today that it will be bringing its DLSS plugin to Unity, which will be natively supported in the High Definition Render Pipeline in Unity before the end of this year.
This follows Nvidia’s launch of the DLSS plugin for Unreal Engine 4 back in February, opening the door for any game developer to take advantage of the technology without needing to partner up with Nvidia directly.
Unreal Engine 4 makes it easy to implement DLSS on March 17, 2021, 13:24 21 comments
Why it matters: Nvidia has announced that DLSS is now available in two additional games: Crysis Remastered and the System Shock remake demo. Both are beautiful games that should benefit immensely from the upscaling tech, especially Crysis Remastered, which is much like the original in that it is tough on hardware.
The first game in the Crysis series debuted in 2007 and was a visual masterpiece. It was also very taxing on PC hardware of the era, resulting in the popular, “But can it run Crysis?” meme. The remastered version launched on September 18, 2020, on PlayStation 4, Xbox One and PC, and after some patch work, seems to be more akin to what gamers were expecting from the release.