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Everything You Need to Know About LiveOps in 2021 by Michael Moran on 01/21/21 11:07:00 am The following blog post, unless otherwise noted, was written by a member of Gamasutras community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.
Fast-moving. Boundary-pushing. Exploding with new features, new abilities, and new methods for keeping players engaged.
Is
your game doing everything it can to carve out its place in the market? Is it pulling in new users, exciting them with new content, and holding onto them for longer than just a couple of game sessions? Is it growing its economy, fostering its community, and making things more and more personal for the people playing?