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LinkedIn profile mentions Ghost of Tsushima PS5, quickly deletes it – TheSixthAxis

25/01/21 Comments Closed Dave Molloy, Cinematic Creative Director at Sucker Punch, has a LinkedIn page on which he stated he was “presently working on the Ghost of Tsushima game for Sony PS5”. That wording has now been removed in the last ten hours and the post now has rather more generic “Presently working on the Ghost of Tsushima game for Sony PlayStation”. A couple of things to consider, firstly Ghost of Tsushima already has a buttery smooth 60fps mode if you play the PlayStation 4 version of the game on PlayStation 5 but perhaps Sucker Punch are going to release a new patch which adds ray tracing, DualSense haptics, or some other PlayStation 5 specific feature. The Cinematic Director would probably be involved if they were tarting up the graphics, not so much if it’s haptic feedback.

Ghost of Tsushima PS5 Version in the Works, According to Dev s LinkedIn

Sucker Punch Productions is either working on a Ghost of Tsushima sequel for the PlayStation 5 or an upgrade of the existing title, if a developer’s LinkedIn profile is anything to go by. As spotted by folks over at GameRant, Video/Cinematic Creative Director Dave Molloy specifically mentioned in the ‘About’ section of his LinkedIn profile that he’s currently working on Ghost of Tsushima for the PS5. As soon as this was picked up by a number of websites, Molloy removed any reference to the PS5. However, he wasn’t quick enough because GameRant took a screenshot of his original professional summary, which stated:

PS5 Version of Ghost of Tsushima Could Be In The Works

The latest news in the world of video games at Attack of the Fanboy When the PS5 first launched, one of the PS4 games that would be receiving an update to take advantage of the new hardware was Ghost of Tsushima. The critically acclaimed title acted as one of the last major games made exclusively for the PS4. Sony and its other studios are now focusing their attention on releasing games for PS5 while also delivering them on PS4 for the next few years. For Ghost of Tsushima, the PS5 allows the game to load faster than ever before, supports haptic feedback for the Dual Sense controller,  and now runs at 60 Frames-Per-Second, as opposed to the original cap of 30 FPS.

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