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Page 7 - Danny Odwyer News Today : Breaking News, Live Updates & Top Stories | Vimarsana

What? Giant Bomb Is Evolving!

What? Giant Bomb Is Evolving! Giant Bomb is making some moves, and GameSpot s own Lucy James and Tamoor Hussain are part of it! The next evolution of GameSpot sister site Giant Bomb is coming soon, and it features some returning faces. A new lineup of shows is coming with content from GameSpot s own Tamoor Hussain and Lucy James, as well as former GameSpot video producer Danny O Dwyer and a few other viewer favorites. Announced contributors to the new Giant Bomb content slate include: Tamoor Hussain Dan Ryckert Yes, Dan Ryckert is back on Giant Bomb! The former editor and Taco Bell nuptials-haver will be contributing to the site on new content, and there be even more announcements regarding more shows and contributors in the weeks and months ahead. Alongside Jeff, other Jeff, Jan, Jason, and Rorie, Giant Bomb is also looking for more full-time employees following the departure of longtime staffers Vinny Caravella, Alex Navarro, and Brad Shoemaker.

New Noclip Documentary Details Development of Dishonored Series

New Noclip Documentary Details Development of Dishonored Series Danny O Dwyer is back with another Noclip documentary that s worth sitting down with a good mug of hot chocolate and investing an hour of your time into. This time around, the Irishman focuses on the incredible Dishonored franchise from Arkane Studios, interviewing developers at both its Lyon and Texas-based facilities. The teams are known for their level design, and so O Dwyer spends a great deal of the documentary learning how some of our favourite levels were designed and crafted. And yes, that includes The Clockwork Mansion and time-bending mission A Crack in the Slab.

Google Stadia Store Has A Search Bar Now, Which It Somehow Didn t Have Before

Google Stadia Store Has A Search Bar Now, Which It Somehow Didn t Have Before The official Twitter account of Google Stadia tweeted that the platform s store has a search bar now, which prompted observers to crack jokes at Stadia s expense. Good news, Google Stadia users: If you re trying to search for your favorite games on the platform s web store, you can do that now. That s right, the billion-dollar tech company that became a tech titan through its mastery of search results somehow didn t include a search bar on its online games store. Needless to say, this inspired some negative reactions from notable gaming personalities. Google is literally a search bar company, Noclip founder (and former GameSpot host) Danny O Dwyer correctly pointed out.

How S F s Supergiant made Hades, one of 2020 s most acclaimed video games

How S.F. s Supergiant made Hades, one of 2020 s most acclaimed video games FacebookTwitterEmail Supergiant s Greg Kasavin, left, and Amir Rao working at the company s San Francisco studio.Noclip Video game hits often resemble big budget movies, requiring the labor of hundreds of developers, designers and artists and flashy 3-D graphics and photorealistic characters. With a team of just 19, the San Francisco studio’s hand-drawn and self-published 2-D action game was one of the most acclaimed titles of 2020. Critics praised it for melding a modern homage to Greek mythology the main character is Zagreus, the son of Hades, who is trying to escape the Underworld with razor-sharp game play that rewarded quick reflexes and quick thinking. The game achieved a 98% positive review score among 110,000 players on the popular game store Steam, among the highest ever on the 17-year-old platform.

Both Spelunky games will land on Nintendo Switch next summer

December 15th, 2020 Derek Yu & BlitWorks Roguelike fans, rejoice! Spelunky and its numbered sequel are headed to the Nintendo Switch next summer. The original will have local multiplayer, while Spelunky 2 will support both local and online play. The ‘original’ Spelunky launched on the Xbox 360 back in 2012. It was actually a remake, though, of a more visually-primitive game that was released on PC back in 2008. In both versions, you guide an intrepid explorer through a network of increasingly dangerous caves. The world is procedurally generated, so each life or ‘run’ is slightly different. It was a smash hit, and earlier this year a long-awaited sequel was finally released for PlayStation 4 and PC.

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