Wednesday, March 10, 2021
A number of developers have taken to Twitter to explain how difficult it is to insert sections involving the use of doors in video games. Apparently, something as simple as opening and closing doors can break immersion, make the game clunky, and cause all sorts of visual and gameplay problems.
What sparked the conversation was a tweet mentioning the above by
Death Trash developer Stephan Hövelbrinks. Several other developers, including former BioWare designer Damion Schubert and
The Last of Us Part II co-director Kurt Margenau, chimed in. The most detailed explanation of the issue came from Margenau, who tweeted with reference to
AOC lays out what happens next
It s a long stream but a good one. Here s a highlight:
.@AOC: If any member of Congress so much as stutters to say that the Confederacy were traitors to the United States, turn in your pin and get out. pic.twitter.com/zAibdHmYAq Public Citizen (@Public Citizen) January 13, 2021
AOC is great.
Johnny Peepeepants
Hello please allow me to curse you all with this Tik Tok pic.twitter.com/8a5ZEd1KqV Sadie Boyd (@Wonder Phoenix) January 9, 2021
We ve got sheets to wash.
Don t let the dark thoughts in
Hugs all around.
Fan mail
I’m on the Warner Bros lot for the first time since March. One of the worst things about not being able to go into the office is that I couldn’t get my fan mail pic.twitter.com/URIm4XiC4R