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History of a PlayStation mascot.
09/03/211
Crash Bandicoot is by far one of the most memorable video game franchises from the 90s – a system seller that gave Sony one of their first ever PlayStation mascots. But how did a genetically-modified Bandicoot in jeans become a household name?
From Crash’s debut and fall from glory to one of gaming’s most successful resurrections, let’s take a closer look at this beloved series’ timeline.
Creating Crash Bandicoot
Naturally, Jason Rubin and Andy Gavin founding Naughty Dog in 1986 is the best place to start. Naughty Dog’s first game, a 3DO fighter titled ‘Way of the Warrior’ released in 1994 with Universal Interactive signing the fledgling studio up to a three game deal, noting the their future potential. Jason and Andy wanted to create a mascot for their next project. Inspired by the outback wildlife of Australia, they would settle on a bandicoot of all creatures. As this character would be spinning and smashing their way
How ‘Crash Bandicoot: On the Run!’ Was Developed to Resemble a Console Game on Mobile Trilby Beresford
Video game developer King on Tuesday revealed that mobile game
Crash Bandicoot: On the Run! is set to launch worldwide next month.
Featuring familiar gameplay and an entirely new story with playable characters Crash and his sister Coco, the free-to-play game offers an adventure in the runner genre with recognizable bosses each with their own music theme and characters from the iconic platformer franchise, as well as memorable regions (also with their own musical accompaniment) such as Temple Ruins, Turtle Woods and Bear It.