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Crash'N'Dance is a fangame remake of Crash Party USA, a secret minigame in the Crash Bandicoot series. Help Crash dance in this short but sweet rhythm game!
What you need to know
Crash Bandicoot: On the Run! is a mobile endless runner from King starring Crash and Coco.
The latest season brings Spyro into the world, marking another crossover between the two.
Crash and Spyro will be facing off with two of the latter s biggest enemies, Dark Spyro and Gnasty Gnorc.
Crash Bandicoot is joined by an old friend in the upcoming third season of Crash Bandicoot: On the Run! Spyro the Dragon, the other 90s platforming icon who recently got a remake trilogy, is joining for the season, as are two members of his rogues gallery. The season is, appropriately, called Battle of the Dragons, and it debuts on June 10.
History of a PlayStation mascot.
09/03/211
Crash Bandicoot is by far one of the most memorable video game franchises from the 90s – a system seller that gave Sony one of their first ever PlayStation mascots. But how did a genetically-modified Bandicoot in jeans become a household name?
From Crash’s debut and fall from glory to one of gaming’s most successful resurrections, let’s take a closer look at this beloved series’ timeline.
Creating Crash Bandicoot
Naturally, Jason Rubin and Andy Gavin founding Naughty Dog in 1986 is the best place to start. Naughty Dog’s first game, a 3DO fighter titled ‘Way of the Warrior’ released in 1994 with Universal Interactive signing the fledgling studio up to a three game deal, noting the their future potential. Jason and Andy wanted to create a mascot for their next project. Inspired by the outback wildlife of Australia, they would settle on a bandicoot of all creatures. As this character would be spinning and smashing their way
Image: Activision
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Crash Bandicoot is pretty easily gaming’s most famous marsupial. Sorry Ty, Willy and Khangaskhan, but when it comes to gaming marsupial royalty, it’s got to be Crash Bandicoot and then a pretty big gap before you get to pretenders to the throne.
Well, at least until I get a games company to pay me millions for the rights to