With few exceptions, the open-world game has largely been the preserve of Western studios – those with deep enough pockets to fund the development of large-scale sandboxes, rich in scope and de
With few exceptions, the open-world game has largely been the preserve of Western studios – those with deep enough pockets to fund the development of large-scale sandboxes, rich in scope and de
Where Winds Meet was my favorite announcement from this year's Gamescom. It looks like a wuxia-style Assassin's Creed—especially the bit in the trailer where the protagonist is wander