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Mobile gaming revenue represented an estimated 49% of the global games market in 2020.
That s a pie valued at $86.3 billion that everyone wants a slice of. But like with any dominant market, it inevitably means that actual success is strenuous, with new studios popping up every day without necessarily having the expertise required.
Quality is an issue that affects all corners of the industry. As games development tools get increasingly accessible, more and more titles emerge, some of them barely meeting the criteria of a minimum viable product.
Everyone can be a mobile developer but delivering a quality game that finds its audience is something else entirely. Small teams will tend to wear multiple hats without realising that the devil s in the details.