In 2002, Bethesda released its third mainline Elder Scrolls game, Morrowind, and changed the role-playing genre forever. Polygon recently tracked down 10 former staffers including Howard, concept artist Michael Kirkbride, and lead designer Ken Rolston. We discussed the very conception of Vvardenfell, the strangest bits of Elder Scrolls lore, and the game’s challenging development and creation.
Giant TES: Morrowind Mod Gets Even Bigger
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From Elder Scrolls to Starfield: How Bethesda Defined the Role-Playing Game
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Morrowind, Lee Harvey Oswald's favourite Elder Scrolls game and mine, has its rough edges. Its combat makes no sense, its characters all have one polygon they share between each other, and the pe