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Exclusive Interview: Bunkovsky talks to us about Rise of the Slime

Signs of the Sojourner, making it a cracking time to be a deckbuilding card game on the Xbox. But while we’re seeing plenty of pretenders to Spire’s throne, none are as thoroughly adorable as Rise of the Slime. We had the opportunity to interview Maris Bunkovskis, the brain that spawned the slime, and he had plenty to say about why you should make room for his game when it launches on May 20th. Please introduce yourself. Are we right to say that you created Rise of the Slime, from scratch, as a one-person team? Hey there, I’m Bunkovsky (Maris Bunkovskis), and I’m the creator, artist and developer of Rise of the Slime. Yep, it is right to say that I created it from scratch, as a one-person team which was a slightly mad decision, but it turned out quite well, I think. 

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