It Doesn t Sound Like Ubisoft s Hyper Scape Is Doing Too Well kotaku.com.au - get the latest breaking news, showbiz & celebrity photos, sport news & rumours, viral videos and top stories from kotaku.com.au Daily Mail and Mail on Sunday newspapers.
Here’s what you in our community has been up to this week:
ron mcphatty spent “dozens more hours” in Death Stranding, and it starting to shift focus to completing the story over the regular standing orders.
TSBonyman made some steady progress in Fury Unleashed, a few more hours of Subnautica, and was lured back to No Man’s Sky once again with the new Expeditions update.
With little time to play this week,
willbuchanan has managed to polish off the main story of Borderlands and is just a few levels away from the platinum trophy.
That’s all for this week’s gaming round-up. As always, have fun at home, stay safe if and when you’re out, and we’ll see you next week.
Bravery Network Online Switches Up The Turn-Based Genre Bravery Network Online is currently in Early Access and already it’s an incredibly competent turn-based brawler. I don’t play many turn-based games for long because, well, I’m not good at them. I’m impulsive and lack the foresight to properly plan a team that isn’t built around my personal motto, “hit hard, die fast.” It’s incredibly worth noting that I played
Bravery Network Online for hours when I first sat down to try it out.
Turn-based games generally work the same. You build a team based on attacks and defenses, train them, fight against computers and on occasion other players.