Changes Lab X-10 beneath Radar so that the Monolith squad that ambushes you after disabling the Brain Scorcher is instead defending it from the beginning, giving the lab some challenge and urgency.
Army Wearhouses remains to be separated into four factions: Freedom, Mercenaries, Duty, and Monolith, with more sim available in this zone, making this location more of a battleground between these factions. Faction-controlled areas has been added and.
Dynamic Mutants V1.42, for Anomaly 1.5.1 addon
Added Description
The main goal of this addon is to add appropriate mutants at places that should already have them, and at places that are almost always empty, but should be inhabited by something. IMMERSION is of the highest priority in any and all decisions. Also: GREAT VARIETY, and very IMPACTFUL, MEMORABLE experiences, (the kind you can read about in great Stalker stories), at all times. The Zone has some very peaceful locations, and some other, very dangerous places. For excitement, seek out those dangerous places. For a more serene life, simply avoid them. This addon also can add several additional mutants, (if selected/enabled), some predatory, other friendly. This expands and makes the experience even more complete, which, expectedly, comes with a noticeably heightened level of danger, as one would expect from a place like the Zone.