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[The GameDiscoverCo game discovery newsletter is written by how people find your game expert and GameDiscoverCo founder Simon Carless, and is a regular look at how people discover and buy video games in the 2020s.]
Listen here, we re back again, and we ve got a column which features… oh no, the Epic/Apple lawsuit. Haven t you all heard enough about that already? Well, we agree that there s been a lot of coverage.
But not many outlets have gone deeper into what GameDiscoverCo cares about. What does the data exposed by the discovery process of the trial the 1,000-foot view of which we analyzed in our newsletter a couple of weeks back show us about which platforms are good to make games for? And how has Epic Games Store itself has evolved? Let s do it.
The profitability of Epic Games Store has once again been brought into question as the antitrust trial between Epic and Apple kicks off.
Following the companies opening statements, the proceedings primarily concentrated on examining Epic Games, its arguments and its own business models including the Epic Games Store.
CEO Tim Sweeney gave testimony yesterday and confirmed that the store is hundreds of millions of dollars short of being profitable, The Washington Post reports.
He attributed this to upfront costs and expects the store will turn a profit within three or four years.
Further insight into these expectations can be gleaned by court documents spotted by PC Gamer, including an October 2019 performance and strategy review that features a five-year forecast for profit and loss.