February 14th, 2021
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After six years dedicated to introducing platformer aficionados to the world of a certain chameleon and bat, Playtonic Games is excited to announce a brand new venture that will see the developer open up the games industry to its fellow studios.
As well as continuing to work on their own properties, Playtonic Games can today lift the lid on ‘Playtonic Friends’ – the company’s new publishing label designed to bring scores of fresh, creative, and compelling games to the market in the years ahead.
The new venture will allow the company to use its experience of developing and launching both Yooka-Laylee and Yooka-Laylee and the Impossible Lair to enable those hidden-gem games, developers, and new businesses to reach the best audience possible.
Another new indie publisher has emerged: Playtonic Friends.
It s a department of the indie developer Playtonic Games, the studio set-up by former Rare veterans that has so-far released 2017 Kickstarter success Yooka-Laylee, and 2019 s follow-up Yooka-Laylee and the Impossible Lair. We ve always had friends, and friends of friends, and people saying: Hey, you know, you guys have got a lot of experience , which is a nice way of saying we re old, begins CEO Gavin Price. We ve done a few different things: we ve been in that warm bubble of a first-party studio, we ve broken out with our own business via Kickstarter, we ve worked with publishers ourselves, and all sorts of stuff. A lot of people were saying to us that they need help, and we weren t in a position to help them until recently.
And reassures fans it has multiple projects in development. Updated on 12 February 2021
Playtonic Games, the studio behind Kickstarter success Yooka-Laylee, has announced a new publishing label. It s called Playtonic Friends, and three studios have already signed up their next projects.
At the same time, and after a quiet 2020, Playtonic is reassuring fans it remains committed to its own game development. Playtonic now has multiple games featuring Yooka-Laylee characters in the works and is staffing up further to expand its production capabilities.
We ve spoken to Playtonic boss Gavin Price about these new announcements and its upcoming games - you can read all that below. Before then, here s a video featuring Price, composer Grant Kirkhope and character art director Steve Mayles larking about with today s headlines:
2020 was a hellish year for most, but especially for the musicians behind these infernal soundtracks
Gaming’s obsession with the devil’s domain goes back decades. Burning pits, endless torture, and towering structures of gore and primordial ooze are all par for the course whenever a videogame hero visits hell’s chthonic recesses. Doom Eternal, Hades, and BPM: Bullets Per Minute all transported us to their own interpretations of hell in 2020. But while the underworld’s aesthetic is already pretty clearly defined in games, capturing its harshness and brutality through music presents a whole other suite of challenges. Composer Mick Gordon learned this back in 2014, when he was tasked with re-envisioning hell’s soundscape for Bethesda’s Doom reboot.