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AI art, filmmaking, VFX and animation - what does the future look like?

Three professional directors, artists and producers, David Karlak, Armando Kirwin and Nicholas Rivero, debate the future of art and AI.

Artie raises $10M for app-less mobile games – TechCrunch

Artie raises $10M for app-less mobile games Artie, a startup looking to rethink the distribution of mobile games, announced today that it has raised $10 million in funding. There are some big names backing the company its latest investors include Zynga founder Mark Pincus, Kevin Durant and Rich Kleiman’s Thirty Five Ventures, Scooter Braun’s Raised In Space, Shutterstock founder Jon Oringer, Tyler and Cameron Winklevoss, Susquehanna International Group, Harris Blitzer Sports & Entertainment + The Sixers Lab, Googler Manuel Bronstein and YouTube co-founder Chad Hurley. This actually represents a pivot from Artie’s original vision of creating augmented reality avatars. CEO Ryan Horrigan said that he and his co-founder/CTO Armando Kirwin ended up building distribution technology that they felt solved “a much bigger problem.”

Artie Set To Disrupt $80B Mobile Gaming Industry By Eliminating The Need For Apps

Artie Set To Disrupt $80B Mobile Gaming Industry By Eliminating The Need For Apps Chad Hurley, Mark Pincus, Scooter Braun, Kevin Durant and Rich Kleiman s Thirty Five Ventures Back Next-Gen Instant Gaming Platform Artie News provided by Share this article LOS ANGELES, Feb. 17, 2021 /PRNewswire/   Artie, a platform for next-gen instant mobile games, today announced a $10M seed round that includes a diverse group of top investors from gaming, technology, sports, and entertainment. Artie s technology enables high-quality mobile games to be played directly inside social media, video, and messaging platforms without any additional app downloads, API access, or integration needed. The company with team members from Activision/Blizzard, Jam City, Playtika, Infinity Ward, Disney, Snap, Mozilla, and Facebook is focused on making mobile games easier to discover and play for consumers while improving the economics of mobile games for developers and creators.

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