Designing for a Sense of Mystery and Wonder by Rune Skovbo Johansen on 02/12/21 11:16:00 am The following blog post, unless otherwise noted, was written by a member of Gamasutras community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.
This post was originally published on the runevision blog. I play games to get to explore intriguing places, while challenge and story is secondary to me. But there still has to be a
point to the exploration. I don’t want to just wander around some place - I want to
uncover something