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Latest Breaking News On - Ame audio - Page 1 : comparemela.com
Sony s Latest Patent Promises to Let Players Feel Game Audio on PlayStation
Sony Interactive Entertainment's recent patent filing hints at a groundbreaking feature for PlayStation controllers that would allow players to physically feel game audio through haptic feedback.
Unsplash denise jans
Sony interactive entertainment
Denise jans
Nintendo implements cost cutting measures
Haptic feedback
Ame audio
Gamasutra: Josh Bycer s Blog - Late Game Lessons of Live Service Design
The late-game of any live service title is the make it or break it point for the continued success and development, and I wanted to talk about the opt
Living the live service
Dragon ball legends
Plate game
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Genshin impact
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Gamasutra: Keith Burgun s Blog - Giving up on the 1P Strategy Game
I ve had a pretty specific vision for a kind of 1P digital strategy game since about 2010. I ve realized now that this was probably a mistake.
Fabian fischer
Brett lowey
Apple corporation
Campaign or story
Gem wizards tactics
Strategy game
Story mode
Ranked mode
Dark souls
Secret arts
Master quest
Solar settlers
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Gamasutra: Winifred Phillips s Blog - Stemming for Modular Game Music (Composing for Lineage M: GDC 2022)
This article explores how instrumental performances, rhythmic density, and frequency range provide components for use within a modular music system fo
United states
Library of congress
District of columbia
Sackboy littlebigplanet phillips
Winifred phillips
Game audio network guild
Society of composers
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Audio engineering society
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Total war
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Sacred district
Big adventure
Gamasutra: Kevin Hassall s Blog - Deriving Game Mechanics From History
We often design historical games as games first, and historical second. But is would game designs be more engaging for players if we start with the sp
Tom stoppard
South east asia
Middle eastern
Crusader kings
Kingdom come deliverance
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