And it's incredible.
Playing video games these days can often feel like a job. No, I’m not referring to my literal work here – over the last ten years more and more games have adopted some form of “live-service” element that incentivizes long term play and commitment. What better way to make money off your game than to ensure butts are firmly planted and playing your one single game till the end of time (or until the servers are shut off)? Crank out the updates, roll out the battle passes, and make loot the star of the show: it’s all about keeping players hooked for that sweet, sweet recurrent player spending!