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Street Fighter 6 director Takayuki Nakayama says character usage stats aren't factored in much when making balance changes

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Balancing fighting games isn't easy. Outside of the tools each character has and how they function, fighting game developers have to take all kinds of other things, like match ups and the player's experience playing / fighting that character ...

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Nicholas Majintenshinhan Taylor , Steven Dreamking , Takayuki Nakayama , Capcom , Street Fighter ,

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