'Immortals: Fenyx Rising' is an adventure wavering between cringe and charm
By The Washington Post
By Gene Park
Aphrodite says she wants to extend her "apple care." Hermes needs a haircut, because what a slob, right? And according to the game, Greek columns are so "played out."
The comedy in Ubisoft's "Immortals: Fenyx Rising" may be beyond endurance for some folks. It's also unrelenting. Zeus and the Titan Prometheus narrate Fenyx's entire adventure, but never shut the hell up even for a few minutes. Every new area demands new snark from the oafish Zeus, who complains about needing to get back into shape, and that the story took too long to get to the title screen. It's another semi-self-aware, open-world Ubisoft game with an overly-long introduction. It's a new intellectual property, albeit set in the "played out" world of Greek mythology, and built from the foundations of the "Assassin's Creed" series. And like most Ubisoft games, the writing and character work leaves a lot to be desired.