Gamification Turns Long and Tedious Safety and Conditional Texts into an Interactive and More Approachable Experience for Users
Helsinki, Finland — February 10, 2021 — Presenting at the European Commission’s annual Safer Internet Day yesterday, virtual and social games developer Sulake, and the makers of Habbo, (which was recently acquired by Azerion), detailed its findings on how to make those long and boring, but so very necessary terms & conditions agreements more palatable for a younger audience within the virtual social platform.
Sulake’s challenge for the Youth Pledge is to empower young users in Habbo to make informed decisions when playing, by increasing the transparency and visibility of its terms & conditions agreements. T&C texts are almost universally arduous, tedious reads that are mildly scanned at best and, probably more typically, not read at all before ticking the “agree” box at the bottom. However the information contained in the terms & conditions is nevertheless extremely important in ensuring a safe, smooth and fun user experience in an online platform such as Habbo.